This presentation introduces two different research projects dealing with 3D audio for 3D-stereoscopic movies.The first project “3D audio acquisition for real time applications” studies the best method for acquiring a full 3D audio soundscape on location and for processing it in real-time for further reproduction.The second project “Adding 3D sound to 3D cinema” is aimed towards the study of reproducing a 3D soundscape consistent with the visual content of a 3D-stereoscopic movie.These projects are linked together since they present both ends of the 3D audio chain. They are conducted as part of the “MEDIATIC – 3D MEDIA” project, which concerns the production, the processing, and the exploitation of rich audiovisual content, with a specific focus on 3D video imagery.
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